'use strict';
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.wrapAsset = wrapAsset;
exports.wrapAssetCollection = wrapAssetCollection;
var _cloneDeep = require('lodash/cloneDeep');
var _cloneDeep2 = _interopRequireDefault(_cloneDeep);
var _toPlainObject = require('contentful-sdk-core/mixins/to-plain-object');
var _toPlainObject2 = _interopRequireDefault(_toPlainObject);
var _freezeSys = require('contentful-sdk-core/freeze-sys');
var _freezeSys2 = _interopRequireDefault(_freezeSys);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
/**
* @memberof Entities
* @typedef Asset
* @prop {Entities.Sys} sys - Standard system metadata with additional entry specific properties
* @prop {string=} sys.locale - If present, indicates the locale which this asset uses
* @prop {Object} fields - Object with content for each field
* @prop {string} fields.title - Title for this asset
* @prop {string} fields.description - Description for this asset
* @prop {Object} fields.file - File object for this asset
* @prop {Object} fields.file.fileName - Name for the file
* @prop {string} fields.file.contentType - Mime type for the file
* @prop {string} fields.file.url - Url where the file is available at.
* @prop {Object} fields.file.details - Details for the file, depending on file type (example: image size in bytes, etc)
* @prop {function(): Object} toPlainObject() - Returns this Asset as a plain JS object
*/
/**
* @private
* @param {Object} data - Raw asset data
* @return {Asset} Wrapped asset data
*/
function wrapAsset(data) {
return (0, _freezeSys2.default)((0, _toPlainObject2.default)((0, _cloneDeep2.default)(data)));
}
/**
* @memberof Entities
* @typedef AssetCollection
* @prop {number} total
* @prop {number} skip
* @prop {number} limit
* @prop {Array<Entities.Asset>} items
* @prop {function(): Object} toPlainObject() - Returns this Asset collection as a plain JS object
*/
/**
* @private
* @param {Object} data - Raw asset collection data
* @return {AssetCollection} Wrapped asset collection data
*/
function wrapAssetCollection(data) {
return (0, _freezeSys2.default)((0, _toPlainObject2.default)((0, _cloneDeep2.default)(data)));
}